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Snapple
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#include <components.hpp>
Fungsi Anggota Publik | |
| GameStateManager (Scene *init_scene) | |
| void | update () |
| void | draw () |
Atribut Publik | |
| EventManager | event_manager |
| Timer | timer |
| SceneManager | scene_manager |
Koleksi semua komponen agar bisa diakses game kita dengan mudah.
| GameStateManager::GameStateManager | ( | Scene * | init_scene | ) |
| void GameStateManager::draw | ( | ) |
| void GameStateManager::update | ( | ) |
| EventManager GameComponents::GameStateManager::event_manager |
| SceneManager GameComponents::GameStateManager::scene_manager |
| Timer GameComponents::GameStateManager::timer |