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Snapple
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#include <scene_intro.hpp>
Fungsi Anggota Publik | |
| void | replay () |
| void | reset () |
| IntroScene () | |
| void | init (raylib::Font *game_font, GameComponents::GameStateManager *game_state_manager, function< void()> start_game_callback) |
| void | letters_bounce_down () |
| void | letters_fly_up () |
| void | draw () |
| void | update () |
Additional Inherited Members | |
| Atribut Publik inherited from GameComponents::Scene | |
| const char * | id |
| IntroScene::IntroScene | ( | ) |
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virtual |
Mengimplementasikan GameComponents::Scene.
| void IntroScene::init | ( | raylib::Font * | game_font, |
| GameComponents::GameStateManager * | game_state_manager, | ||
| function< void()> | start_game_callback ) |
| void IntroScene::letters_bounce_down | ( | ) |
| void IntroScene::letters_fly_up | ( | ) |
| void IntroScene::replay | ( | ) |
| void IntroScene::reset | ( | ) |
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virtual |
Mengimplementasikan GameComponents::Scene.