#include <scene_game.hpp>
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| void | draw_question (raylib::Vector2 pos, raylib::Font *game_font, Color color) |
| optional< Food > | check_collision (raylib::Vector2 head_location, float head_radius) |
◆ check_collision()
| optional< Food > MathQuestion::check_collision |
( |
raylib::Vector2 | head_location, |
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float | head_radius ) |
◆ draw_question()
| void MathQuestion::draw_question |
( |
raylib::Vector2 | pos, |
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raylib::Font * | game_font, |
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Color | color ) |
◆ answers
| long long MathQuestion::answers[3] |
◆ answers_str
| string MathQuestion::answers_str[3] |
◆ coords
◆ coords_pixel
| raylib::Vector2 MathQuestion::coords_pixel[3] |
◆ difficulty
◆ display
| string MathQuestion::display |
Dokumentasi untuk struct ini dibangkitkan dari file-file berikut: